Here’s a paper that has hit the lists this week – George Seimens and Stephen Downes both commenting on it!
Titled The use of computer and video games for learning – a review of the literature written by Alice Mitchell and Carol Savill-Smith, it provides a comprehensive review of the literature on computer gaming as it applies to education, with overviews of the learning impact, psychological impact, and more. The survey also covers the types of ways games can be used in learning and discusses design recommendations.
Check out what what Robin Good has to say about the article on his blog!